Golf Entertainment Venues as the Front Porch to Golf
Exploring the Experiences and Perceptions of Novice Golfers at Topgolf
DOI:
https://doi.org/10.18060/29238Keywords:
golf, sportscape, brand loyalty, sport branding, technology, TopgolfAbstract
A recent trend in the golf industry is an increase in golf entertainment venues (e.g., Topgolf, Five Iron Golf, PuttShack), which blend sport participation and entertainment. The popularity of these venues provides a unique opportunity for the overarching sport to improve participation, public perception, sustainability, and profits. Historically, golf struggled with image-related issues, including barriers to access and participation. Golf entertainment venues are disrupting the way individuals, especially casual golfers, consume and perceive the sport. Topgolf was among the first successful entertainment venues and may impact the brand of golf. Therefore, this study focuses on novice golfers’ experiences at Topgolf and their perception of golf. Data were collected via in-person interviews and free elicitation response methods (i.e., word association). Following the data analysis, four themes were constructed: (1) Importance of Social Experience, (2) Positive Sportscape, (3) Internal Reactions, and (4) Growing the Game: Topgolf as the “Front Porch.” Theoretical implications for this work include providing a basis for future studies on sport participation and entertainment venues. Practical implications for this work should aid the sport industry, specifically the golf industry, in leveraging these products to improve the sport’s public perception and overall participation.
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